!!!NOTE!!!
The script is working ONLY with ox_inventory!
The script includes advanced Read ME file that explains everything for the script and how to setup it however you want. You can put weapons everywhere on the body, explains rotations and much more. Thank you!
Standalone Back Weapons and Items with Attachments System
Back Items is a lightweight client-side FiveM resource that displays weapons and items on the player's body in real time.
What it does
The resource monitors the player's inventory and automatically spawns 3D objects on their character - weapons on the back, items on the belt, or wherever you configure them. Everything updates dynamically, pick up a weapon from the ground and it appears on your back within seconds. Draw it - it disappears. Holster it - it's back.
Key Features
Supports vanilla GTA V weapons with automatic attachment rendering - silencers, extended magazines, scopes and other components are displayed directly on the weapon object on the player's back. Addon weapons with custom models are fully supported too, with their own configurable attachment props that snap onto the weapon model.
Non-weapon props are supported as well, meaning you can display drug packages, bags, or any object on any bone of the player's body.
The resource handles all edge cases automatically - skin reloads, respawns, entering and exiting all vehicle types, picking items up and dropping them. No manual intervention needed.
Configuration
Everything is controlled through a single clean config file. Adding a new item takes four lines - item name, bone, position and rotation. Attachments for addon weapons are defined per component with their own model, position and rotation offsets.
Dependencies
- ox_inventory